Mind Control Theatre Behind The Mirror
The primary technology of the episode drew comparisons to augmented reality and contemporary virtual reality technologies including Oculus Rift and Microsoft HoloLens.[13][26] Bishop also compared it to an increase in demand for interactive entertainment such as escape rooms and immersive theatre.[26] Agard said that the episode "takes the desire of escapism" in these forms of entertainment to a "deadly conclusion".[22] Hawkes drew a "thematic link" between the technology and Cooper's fears of dementia, saying that "none of us are really in control of our own minds, memories and 'self'".[24] Vox's Alex Abad-Santos interpreted the episode to make a broader point about the way smartphones have changed human interaction, observing that Cooper needs very little other than a smartphone to travel the world and meet people. Abad-Santos further said that though viewers may expect characters to be revealed as evil, none are, and concluded that "the greatest threat to yourself isn't the strangers you meet through your phone, but rather your own dishonesty".[27]
Mind Control Theatre Behind The Mirror
Shine a light into the pupil of one eye. If you are using a small mirror, hold the flashlight behind the mirror and shine the light around the edge of the mirror into your eye. If you are using a large mirror, bounce the flashlight beam off the mirror into your eye. Observe how your pupil changes size.
For the next part, you'll somehow have to figure a way to get Simon off mind control without attacking him. To do this, perform perfect blocks (press L just before an attack hits) so you can grab him and so the resulting QTE. Repeat this three times to continue fighting Dracula. Cut his health down to nothing and finish off the QTEs. Chapter complete.
Adric eventually manages to deduce how the Master's projection gadget works (although he still gets captured a bit by him, as usual). Nyssa, with a lot of encouragement from Tegan, manages to break through her pacifist ways and gathers enough mental strength to shake off the Master's mind control. And the Doctor, who's been thrown into the ocean while still shackled into the water tank, reveals that he nicked Houdini's keys at the start of the adventure when he sensed something was very wrong.
Amidst all this surreal polemic are loads of laughs, some sinister speculation about the addictive qualities of mind control, and more, all aggregating to an enduring cult classic that never stops throwing voyeuristic surprises and startling, laugh-out-loud epiphanies right up till the final fucked up frame.
One way to get the most out of the mirror ball is to always make sure it's being lit from two sides. One of the pin spots that are included with the mirror ball package will cover one-half of the mirror ball's surface. To get the full "disco effect" the pin spots should be located on opposite sides of the ball so that each lights one-half. Sometimes, you may only want one-half of the ball lit. For example, you may want the light to appear on the stage floor, but not on the curtain or backdrop behind the scene. To achieve this, you would hang the pin spot downstage of the mirror ball and focus it on the hemisphere that faces the audience. This would throw light onto the floor (and into the audience) but nothing would appear behind the mirror ball.
For those of you using the mirror ball package in a theatre, please bear in mind that the mirror ball has a motor that turns it and that the pin spots have transformers inside of them. What this means to you is that you cannot run this package from a standard dimmer; the spots and motor will need to be connected to a non-dim circuit. Check with your stage electrician, you may have non-dim circuits available on stage, or the dimmers you use may be capable of switching from dimmer mode to non-dim (or relay) mode.
9So what is this Ideal-I like? Returning to his earlier emphasis on the helplessness of the human infant, Lacan again stresses that the mirror image, though in one sense an "accurate" representation of the infant's body, is at the same time different from the infant's impressions of her own existence. The fact that a reflection is reversed, for example, indicates that reflected images never exactly correspond to their originals. The "wholeness" of the reflected body is an important element of this lack of correspondence. The reflection represents to the infant a fixed and stable form--the German word Gestalt means form--that anticipates the relative self-control and stability the child will achieve as she grows older. In this respect, the image represents all the potentialities of the "I" it establishes in the child's psyche. But the image is utimately a different thing, separate from the child; its potential can never be completely realized. The image that crystalizes the "I" is "pregnant" with the ambivalent characteristics of the human sense of self. The last sentence of this paragraph indicates how this combination of the image's stability and unattainability shapes the lives of adult humans, largely in negative ways, resulting in limiting self-concepts, anxieties, disappointments, and unfulfilling accommodations to the circumstances of life.